Dizziness is a status ailment that was introduced in Fossil Fighters: Frontier. An afflicted Vivosaur may change into a random stance after using a skill. Dizziness goes away after two turns unless the status is reapplied or cured with an Ailment Cure Support Shot. It can be prevented with an Ailment Block shot.
Vivosaurs with Dizzy Skills
# | Image | Vivosaur | Element |
---|---|---|---|
003 | Mapo | Water | |
017 | Spino ST | Neutral | |
025 | Pachy | Earth | |
033 | Stygi | Fire | |
034 | Goyo | Air | |
041 | Titano AR | Neutral | |
042 | Titano | Water | |
045 | Igua | Air | |
046 | Igua US | Fire | |
073 | Edapho | Air | |
076 | Aero Yutie | Air | |
080 | Munchsaurus | Fire | |
086 | Sauroposeidon | Neutral |